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© Mark Platten 2006
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launch pad sequence |
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Objects, mattes and backgrounds were rendered separately; compositing was done in AE with added smoke footage and lighting effects. |
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In retrospect this scene would have benefited from some exaggerated lens values, and certainly some depth-of-field effects. DoF adds a whole other raft of processing time though, and during original production, the usual deadline constraints were in play: I didn't even bother thinking about ray-tracing for lighting and shadows; relying on shadow-maps instead. |
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The final rendered sequence was subsequently treated to create a duplicate with a video monitor effect; online edits deployed simple jump-cuts between the real and the monitor version. This effect was achieved simply in AE. Aurorix's plugin 'VideoLook' was rapidly jettisoned after persistent crashes: I went manual, simply combining generic noise, tinting and interlacing, courtesy of an fx matte of slowly crawling fine horizontal lines. Trying to objectively degrade images - instead of constantly trying to enhance and preserve their realism - made a pleasant change for once... |